Technologies of Inclusive Well-Being Serious Games, Alternative Realities, and Play Therapy /

This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people−spanning those with special needs to the elderly to entire urb...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Brooks, Anthony Lewis (Editor), Brahnam, Sheryl (Editor), Jain, Lakhmi C. (Editor)
Format: Electronic eBook
Language:English
Published: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2014.
Series:Studies in Computational Intelligence, 536
Subjects:
Online Access:Full Text via HEAL-Link
Description
Summary:This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people−spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these topics to demonstrate the increasing trans/inter/multi-disciplinary initiatives apparent today in science, medicine, and academic research−interdisciplinary initiative that are already profoundly impacting society.  .
Physical Description:XIX, 360 p. 73 illus., 54 illus. in color. online resource.
ISBN:9783642454325
ISSN:1860-949X ;